Optimization@MIT

6.254 -- Game Theory with Engineering Applications
Course Description: Introduction to fundamentals of game theory and mechanism design with motivations for each topic drawn from engineering applications (including distributed control of wireline/wireless communication networks, transportation networks, pricing). Emphasis on the foundations of the theory, mathematical tools, as well as modeling and the equilibrium notion in different environments. Topics include normal form games, supermodular games, dynamic games, repeated games, games with incomplete/imperfect information, mechanism design, cooperative game theory, and network games.

This class is at the Graduate level
Instructor: A. Ozdaglar
Prerequisites: 6.041

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